First and Last Name/s of Presenters

Shaun SullivanFollow
Chris BlazekFollow

Title of Poster or Paper

Mindset: The 2.5D Platformer

Mentor/s

Mr. Michael Delviscovo Dr. Frances Grodzinsky

Location

University Commons

Start Day/Time

4-21-2017 1:00 PM

End Day/Time

4-21-2017 3:00 PM

Abstract

Mindset is a 2.5D platformer video game developed in Unreal Engine. The player must navigate different levels and overcome various challenges on a quest to reach the end of the game. Each level of Mindset is made to represent a different emotion in the protagonist’s life such as contentment, anger, and sadness. Part of the core functionality of the game is this idea that there are two dimensions to every level, a foreground and a background. The challenges in each level incorporate the core mechanic of the game known as “plane shifting” in which the player swaps from foreground to background or vice versa. The challenges in each level revolve around this idea of plane shifting, and it is up to the player to figure out how to solve them.

College

College of Arts and Sciences

College and Major available

Computer Science & Info Tech

Keywords

Mindset, Video game, Computer game, Plane shifting

Document Type

Poster

Creative Commons License

Creative Commons Attribution-Noncommercial-Share Alike 3.0 License
This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.

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Apr 21st, 1:00 PM Apr 21st, 3:00 PM

Mindset: The 2.5D Platformer

University Commons

Mindset is a 2.5D platformer video game developed in Unreal Engine. The player must navigate different levels and overcome various challenges on a quest to reach the end of the game. Each level of Mindset is made to represent a different emotion in the protagonist’s life such as contentment, anger, and sadness. Part of the core functionality of the game is this idea that there are two dimensions to every level, a foreground and a background. The challenges in each level incorporate the core mechanic of the game known as “plane shifting” in which the player swaps from foreground to background or vice versa. The challenges in each level revolve around this idea of plane shifting, and it is up to the player to figure out how to solve them.

 

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