Document Type
Conference Proceeding
Publication Date
3-2009
Abstract
There is no denying the success and popularity of WebQuests among teachers. For those interested in technology integration, this is a significant step in the right direction. Yet, WebQuests are instructivist examples of technology integration – they are web-enhanced forms of direct instruction. We consider constructing homemade PowerPoint games as a constructionist alternative to WebQuests. PowerPoint is nearly ubiquitous software and teachers already use existing games in their classrooms. The authors contend that a better use of class time for learning is to turn over the act of game design to the children themselves. In this project, students in social studies course delivered by a mid-western high school designed PowerPoint Games as a means to review for portions of two examinations.
Recommended Citation
Barbour, M., Kinsella, J. & Toker, S. (2009). PowerPoint Games in a Secondary Laptop Environment. In I. Gibson et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2009 (pp. 1373-1380). Chesapeake, VA: AACE.
Included in
Educational Assessment, Evaluation, and Research Commons, Educational Methods Commons, Instructional Media Design Commons, Secondary Education and Teaching Commons
Comments
Published: Barbour, M., Kinsella, J. & Toker, S. (2009). PowerPoint Games in a Secondary Laptop Environment. In I. Gibson et al. (Eds.), Proceedings of Society for Information Technology & Teacher Education International Conference 2009 (pp. 1373-1380). Chesapeake, VA: AACE.
At the time of publication, Michael K. Barbour was affiliated with Wayne State University.